Planes, Trains, and Candymobiles

Planes, Trains, and Candymobiles

Objective

The objective of the game is to be the first player to reach Candy Mountain using various modes of transportation.

Components

Setup and Gameplay

Setup

  1. Place the game board in the center of the playing area.
  2. Each player chooses a player token and places it on the starting space.
  3. Decide who will take the first turn.

Gameplay

  1. On their turn, players have two options: a) Spin the spinner to determine their mode of transportation for that turn. b) Choose their mode of transportation directly.
  2. Modes of Transportation:
    • Plane: If the player chooses a plane or lands on a plane symbol, they move their token forward by 7 spaces.
    • Train: If the player chooses a train or lands on a train symbol, they move their token forward by 5 spaces.
    • Candymobile: If the player chooses a candymobile or lands on a candymobile symbol, they move their token forward by 3 space.
  3. Moving on the Board:
    • Players may only move their tokens in a forward direction along the path to Candy Mountain.
    • Players must move the exact number of spaces indicated by the mode of transportation chosen.
    • If a player lands on a space occupied by another player, they must stop and wait for their next turn.
    • Players may not move through or over other player tokens.
  4. Winning the Game: The first player to reach Candy Mountain wins the game.